A friend with an artistic teenage daughter reports that she’s considering becoming a video game artist.
I couldn’t help but smile when I imagined myself in her place, a teenage girl, being paid to draw the ladies below:
“If it were me, I couldn’t do it,” I said. “I couldn’t make my hands draw those bodies.”
I mean, I already know the insecurities that exaggerated comic book bosoms gave me in the late 70s. “MY cleavage doesn’t touch in the middle! MY nipples aren’t that high!” Can you imagine having to not only look at but draw video game bosoms every day?
You'd think their in-game physics systems would have something to say about how those bodies balance; maybe she can surreptitiously sneak in the necessary back braces and whatnot to support those bosoms...
Posted by: KC | February 19, 2019 at 01:06 PM
KC - What in-game physics? I haven’t played a game since Duke Nukem 1. They can’t leap up 3 stories any more?
Posted by: TheQueen | February 19, 2019 at 10:18 PM
They *advertise* really good physics engines... but yes, they are maybe not Earth physics so much. Which would explain the astronomical bosoms, I suppose.
Posted by: KC | February 19, 2019 at 10:50 PM